Suggested Reading
  • Africa: A Biography of the Continent
    Africa: A Biography of the Continent
    by John Reader

    A fascinating introduction to the context of Africa.

  • Dead Aid: Why Aid Is Not Working and How There Is a Better Way for Africa
    Dead Aid: Why Aid Is Not Working and How There Is a Better Way for Africa
    by Dambisa Moyo

    What I'm reading right now...

  • Omnivore's Dilemma
    Omnivore's Dilemma
    by Michael Pollan

    What I'm listening to right now...

  • Zen and Japanese Culture
    Zen and Japanese Culture
    by Daisetz T. Suzuki

    What got me hooked on Eastern Philosophy.

  • Secrets of Heaven (Swedenborg, Emanuel, Works.) (v. 1)
    Secrets of Heaven (Swedenborg, Emanuel, Works.) (v. 1)
    by Emanuel Swedenborg

    A novel and alternative view of reality.

  • Tao Te Ching
    Tao Te Ching
    by Stephen Mitchell

    The best translation, in my opinion.

  • A New Kind of Science
    A New Kind of Science
    by Stephen Wolfram

    One of the most formative books, for me, in a decade.

  • The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)
    The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (The Morgan Kaufmann Series in Computer Graphics)
    by Ron Brinkmann

    In the Pixel Corps, we call this "The Good Book of Brinkmann"

  • The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    The DV Rebel's Guide: An All-Digital Approach to Making Killer Action Movies on the Cheap (Peachpit)
    by Stu Maschwitz

    If you are going to make your own film with your own money, read this first.

  • Digital Compositing for Film and Video, Second Edition (Focal Press Visual Effects and Animation)
    Digital Compositing for Film and Video, Second Edition (Focal Press Visual Effects and Animation)
    by Steve Wright

    In the Pixel Corps, we call this the "Good Book of Wright".

Or Here...
Twitter Updates
Stuff to Listen To...
  • Tuku Music
    Tuku Music
    by Oliver Mtukudzi

    One of the best CDs from one of the best artists in Africa (or anywhere).

  • I Want You Back
    I Want You Back
    Hoodoo Gurus Pty

    Classic Hoodoo Gurus...you gotta love it.

  • Nhemamusasa: Instrumental Excerpt I
    Nhemamusasa: Instrumental Excerpt I
    Nonesuch

    What I work to 90% of the time...

  • Penny Is Poison
    Penny Is Poison
    RCA Records Label

    The best song you never heard from the Verve Pipe.

  • Mental Jewelry
    Mental Jewelry
    Radioactive

    One of my top 10 albums ever...

  • The Marching Song Of The Covert Battalions (LP Version)
    The Marching Song Of The Covert Battalions (LP Version)
    Rhino/Elektra

    I got into a political debate with Billy Bragg in 1991. I lost. And it changed me forever.

  • The Glutton Of Sympathy
    The Glutton Of Sympathy
    Charisma

    You've probably never heard this song before... more's the pity.

  • Vanorapa
    Vanorapa
    Cumbancha

    One of my good, and painfully talented, friends...

  • Testimony: Vol. 1, Life & Relationship
    Testimony: Vol. 1, Life & Relationship
    by India.Arie

    Great music, Great lyrics, Great Singer.

  • Maria
    Maria
    Four Quarters Records

    I saw Blick at HIFA in 2007. Incredible. From Cameroon, in French, mixes well with Brazilian BBQ. This song is a good start.

Main | The Post-PC World and the Tower of Babel »
Friday
Jul012011

Thoughts on FCP X

 So it's been about a week and many are calling Apple's new Final Cut Pro X a failure. Is this premature? Let's take a look.

(BTW... you can see a 2 hour discussion on FCPX with Steve Martin, Mark Spencer, and Myself at HERE)

To begin,  it seems like everyone covering this needs to qualify how they use Final Cut Pro to explain their angle. Here's mine ...

I edited my first project with 2 VCRs in 1987. I actually taught people Premiere 4.0. I worked with Media100 for a while and I later used Premiere 4.2 for pre-vis quick edits and dropping footage to tape at Lucasfilm. I also hacked around on Avid at the Ranch -- just enough to grab clips I needed.

I started with Final Cut Pro 1.0 when it was released in 1999. I have used it for a decade now. My company trains people to create media, we also do a fair amount of it ourselves. I would not call myself a "hotshot" editor, but I've pushed the boundaries of the app fairly regularly ... which wasn't hard.

I AM affected by the FCP update. We use probably half the features Apple cut. To add insult to injury, they added a great keyer that killed off one of my company's most lucrative revenue streams. So ... I have some skin in the game, or in this case, some skin left on the field. 

So why did Apple do this? Why are editors so upset? Who is actually going to use this app? Who will win in the editing world?

Before we go into that, I need to pop some your bubbles: there were some parts of Final Cut that were above average, many parts of Final Cut Pro that were OK, and a few that just plain sucked. We took it because of the range of resolutions and relative ease of editing. Oh, and for a while it was much cheaper than Avid, and Premiere wasn't even on the Mac. 

I need to vent, just for a minute ... 

Scopes - Really? They were ugly, inaccurate, and only worked in playback -- when you really NEEDED them in capture. In general, they were almost useless. And sometimes less than useless -- harmful.

Capturing - Sure you could capture, but the window was modal.  If you were capturing really hi-res footage it would drop frames when YOUR MOUSE rolled over the window. Live camera capture didn't include timecode ... not that I'm bitter.

Audio - Slow draw, low resolution cursor, Previewing was unintuitive. Compessor was HORRIBLE. You had to move the audio in whole frame chunks. Round trips to Soundtrack worked ... sometimes. Other times, it mangled the return. And Soundtrack, no matter how hard I tried to love it, was a dog. A pretty dog, but too sluggish to work in day to day.

Garbage matte plugin - THE WORST implementation of garbage mattes ever created. I'm pretty sure Rain Man wrote it because I found myself muttering unintelligibly within minutes of trying to use it.

The Keyer - OK, I love the keyer. Not because it was great, but because it was soooo bad that my company made a good living building a replacement, dvMatte. 

Color Correction and Management - Nearly Nonexistent. Color was impressive, but slow and buggy. Thank the editing gods for Colorista. 

Exporting - I always just exported, no re-compression. I would explain to all of our editors, "Just try to get the edit out of FCP in one piece, we'll worry about compression later."

Rendering - Sneeze in the wrong direction and you will need to render every 15 minutes.

Object handing - Start building up a sizeable library and watch Final Cut start grinding to a halt. Mix and match the resolutions and you're screwed.

Playback - Sometimes it worked ... unless you were at an odd reduced size (like 26%) or part of the PGM was cut off.

I did mention is was 32-bit, right?

OK.  There's more, alot more, but I'm done for now.

So, back to our regularly scheduled program ... Why did Apple do this? Why did they overhaul the most popular editing application of all time (well, second most popular behind iMovie)?

Um ... you did starting reading this from the top, right? Fixing the issues above was not trivial. These issues were systematic limitations. Fixing many of these would be pulling at the digital bailing the Final Cut Pro was held together with. To be fair, all apps have some of this. You design them with the best intentions, but they are based on what you know now, not what will be available in 10 years. Final Cut Pro was on a road to nowhere for a while. There was no clean way to upgrade it. I think Apple had no choice but to rewrite from scratch. 

When you have to do a rewrite, it's both a challenge and an opportunity. The challenge is dealing with all the morass of trying to figure out what you are going to keep. The opportunity is to step back and decide how you would do it differently. Evidently, Apple decided it would do A LOT differently. In fact, it decided to rethink the editing process completely and focus on the process of editing rather than the specific tools that we are comfortable with. At the core of the process appears to be speed and ease of use. Everything is designed to work in real time or the background. Very fluid, but today it looks like if it didn't fit cleanly into these two areas, it was shelved.

It appears that Apple took a very long view and chose let go of the present fortune for a possible fortune in the future. And they can afford to. The revenue from FCPS was a rounding error compared to iPhone and iPad sales. I'm actually fairly surprised they kept it going it all. Apple's ability to make this radical change is unique. A mass exodus of core users would be devastating for Adobe or Avid. 

So why are editors so upset?

It's clear that many editors feel betrayed, discarded, and generally unloved. And they are pretty upset. To understand this, you need to understand the process of high-end editing. In some sense, editing is just editing. You are making creative designs and telling a story. This can be done on any application, BUT, when you are a high-end pro (top 200,000 or so editors), you can do this very fast. This means that you understand the tricks, know the keystrokes and can do a ripple edit in your sleep (because sometimes you have to). You built a workflow that often incorporates SANs and protocols and involves many people beyond your workstation. If you are a company, you are adding new workstations all the time and assimilating new recruits into the system.

Apple has upset all of this and put many of these editors and companies in a bind. Final Cut Pro X is not an upgrade from their current version. It's a completely different application. It would probably be easier to port your FCP projects to Avid or Premiere than into FCPX. To make matters worse, it lacks many of the features these high-end editors need. This leaves them in a quandary.

A) The app their whole world is based on is dead. Do they continue to work on it or move to something else?

B) All the projects they have worked on for 10 years are borked in the future. No matter what they do, they will eventually need to keep some old Mac around to service clients who come in a year from now for a re-edit.

C) They can't grow until they jump to something new. You can't buy Final Cut Pro 7 now -- meaning that if you want to just stay put, you can't add more workstations to handle new editors. You can't put the decision off. You need to act now!

You can see why making a bad choice (all of these are bad) in a short period of time would make anyone crazy mad. A week ago, they were waiting for Apple, the company that constantly surprises us with wonderfully shiny new toys, to bestow upon them their new ninja sword. What they got, in their eyes, was a plastic sword with rounded edges.

So if not for the high-end editors that Apple has spent a decade courting, who were they thinking of when they wrote this mess?

I've talked to a lot of folks over the last week. Some where upset editors but many were not. Here are some examples:

Marketing staff - Video is no longer a bonus on a website -- it's a requirement. Many of these folks have been building marketing videos for their company in iMovie. They never got Final Cut Express, but they are bursting at the iMovie seams. They hire people to do some of this (we produce 20-60 videos for corporate clients a month) but smaller companies and smaller products don't have the budget to go out of house. Many times, the folks working on these videos understand the product but just barely understand video production.

Photographers - They are NOT videographers -- they grew up on stills. But it's a brave new world and everywhere they turn, people are expecting video. For many of these artists, Final Cut Pro is daunting. The new version gives them many of the tools they need but in a much simpler package.

Educators - The education system in the US and around the world is changing very rapidly and video is a large part of this revolution. Folks building this content are not trying to cut the next Star Wars, they need to pull all the elements together -- but with more control than iMovie.

Beginning Filmmakers - They have a vision, but not the skills to get crazy with the edit.

Podcasters - Most of these folks what to create shows on low/no budget... not edit the next masterpiece. FCPX is a great tool for this.

Sooo ... IF Apple loses 10%  the 200,000 high-end editors (and I think this is generous … the real number is probably near 50,000) but gains these markets, will it be an even trade? No, not at all -- each of these markets is 10 times the size of the current high-end editing market. If only a small percentage buy FCPX, Apple's installed base will double, and quickly. Almost every person I've talked to in these areas are excited about the new release. They don't want or need EDLs or multicam edits, they just want to cut their story together quickly.

This sounds like trouble for Avid and Adobe, but in the short term, it's not. Both Avid and Adobe stand to sell more editing software than at any other time in their history as high-end pro's begin to look around. Apple handed both of these companies a huge gift, wrapped in a bow. As editors begin to jump, these two companies will catch most of them. The folks who need tight integration with After Effects, Photoshop, etc., will pick Adobe. The folks who need scale and heavy guns will pick Avid. 

In the long term, the future is more fuzzy. Apple stands to gain and hold the bottom 90% of the pyramid -- if they are able to develop the application effectively. This 90% will begin to put pressure on the top 10%. We'll just have to see how committed Apple is to the future. For the many that will be entering the market with Final Cut Pro X... getting in now means that they can learn a simple application and grow with it... like many of us did with Photoshop over 20 years. It was simple when in started, really.

As someone who has had to give up every important application in my pipeline at one time or another. It will be painful but no matter what you do... it will work out.

Reader Comments (19)

Very well written. I was waiting for your input on the matter and you definitely delivered. As an amateur (at best) videographer, I wasn't able to truly understand where the anger directed to Final Cut Pro X was coming from. Thanks again, and please keep writing on this topic as changes are made to Final Cut Pro X moving forward.

July 1, 2011 | Unregistered CommenterMichael Bartholomew

Alex,

Thanks for a very thoughtful write-up.

I think you left out another group of users/potential users that should be excited for FCX, video podcasters.

I've knocked around with FCS2, and have both Conduit and dvMate Blast Pro. Are you saying that you have no plans to move these to FCX? Please say it isn't so! Count me as one user eager to upgrade to FCX, as long as both Conduit and dvMatte Blast Pro come along as well.

July 1, 2011 | Unregistered Commenterperfectface4radio

I do feel for the high-end editors who feel like this is the end of the world. I really do. But I can say as a very small independent site that produces short news packages, FCP X solves a ton of problems for me.

Let's start with the price. The per seat cost with Motion is a full $850 LESS than the current version. It installs without media that gets lost, and is easily replaceable on new/wiped hardware. It's a real win.

This new version of Final Cut is incredibly fast, and it's not just the rendering capabilities. Log and transfer? Gone. Transcoding H.264 digital SLR files to Pro Res? No more. Sync up external audio to video? One click. The ability to add and adjust clips without destroying timings elsewhere in the edit? Priceless.

I have already been using iMovie for the better part of three years now to churn out quick content (a majority of what I do). I've wasted countless hours working through numerous Final Cut Pro glitches with LocalOnlineNews.TV freelancers. I spend hours most weeks remotely assisting reporters who accidentally clicked the wrong button that blew up their timeline, or some other innocent misconfiguration that caused them to have to spend hours fighting with archaic software instead of producing quality content.

FCP X solves more problems than it creates. And for the business I'm trying to build, that's important. I'm sold and will be converting a few folks over to it this weekend.

July 1, 2011 | Unregistered CommenterLon Seidman

Alex,

Very nice piece of work. It was frank and thoughtful. I am one of your ninety percenters. I have used FCP for years. I really like this new update because it has what I need. I understand the frustration of those that have not gotten what they need. What I don't understand is the idea that "we need to make a decision today". Thanks for bring out the point that FCP was far from perfect. In fact, For whatI do, I have been pretty disappoint with several of the recent updates because they really didn't deal with several of the basic problems with the program. I appreciate your thoughts.

July 1, 2011 | Unregistered Commenterrfrmac

Thanks everyone!

I added Podcasters... good catch.

I will be writing more about it in the future.

a

July 1, 2011 | Registered CommenterAlex Lindsay

Well said, Alex. Always a really intelegent take. Your points about high-end editors heading for Avid and Adobe while the lower-end users head for FCPX is right on. I basically said the same thing as you in my blog post: http://robgwilson.com/2011/07/01/why-fcpx-getting-lobotomized-means-job-security-for-editors-yes-im-serious/

It depends on where you think the high-end market is expanding or contracting. In the short term, I think it's stable. In the long term, it's contracting and will continue to do so. It's just a function of diffusion of the media market... which is accelerating.

July 1, 2011 | Registered CommenterAlex Lindsay

Great article, sad but true. I'm sticking with FCP7. For now,if ain't broke don't fix it.

July 1, 2011 | Unregistered CommenterRob Imbs

Great article Alex !

High-end editors were used to use FCP7. It was battleship grey, stark, with lots of strange tools, mysterious auto select lights and a whole lot to learn before you could even start editing. Together with SoundtrackPro, Motion, Compressor, Color - and all these the round tripings - man it was very impressive and, mainly, it worked jut fine ! The tools were hard to learn, but after learning all these keyboard commands, and working on the software for years, editing was second nature and just a piece of cake. But high-end editors are not the common man : that's why editing did cost so much by the way - or why editors could charge that much : impressive tools equal impressive checks !

Now, with FCP-X what do we have ? Something that - it's true - misses a lot of things (multicam, export to tape, export from in to out, etc etc). OK, it's true but it's only v1, i.e. almost a beta version. And Apple said these features would be added soon. But mainly, the unsaid critics - even if nobody wants to recognize it and talk about it - is: (1) OK, it's been built from the ground-up but we don't want to go back to school and learn everything from the ground-up; and (2) it just looks like a toy (the "iMovie look") and that, my friend, is bad !

Think about that for just a minute : think about a client entering in a room where he knows he's gonna spend a lot of money for his short video to be edited. And what does he see on the monitor ? a NLE called FCPX. Really ? But that's just the same software he saw on his sixteen year old daughter computer yesterday when she had so much fun editing with her friend this amazing video with professional effects, amazing keying, voiceover, lower thirds, background music etc ! Just the same software with perhaps just two differences : she didn't published to tape and she had a pink barbie doll on her screen :-)

I think this is what drives a lot of people mad : professional do not want to use the tools the common man can uses ! (you can't charge that much if you ain't got all the mystery tools). But in a year from now, millions of people will use FCP-X and publish great movies to YouTube or Vimeo ! With perhaps this difference : the videos they will publish will be as good - if not more creative - that the ones published with the old FCP7 !

And don't forget FCP-X is just v1 (almost beta). Wait until we put our hands on v3 :-)

July 1, 2011 | Unregistered CommenterNicolas

Very good reasoning Alex,

You can add a ton of stock shooters out there. Just by the input on iStockphoto.com I can safely say that FCPX as it stands now is easily the most affordable option to sweeten and edit stock clips for DSLR and regular HD cams without transcoding.

Give or take another 10k users to the mix.

I believe Apple kept FCP Studio going because it was the perfect way to keep selling the Mac Tower desktops full of RAM and drives. They have decided as you say to sacrifice that in turn for a much much larger market.

In time it will be so popular that easily 1 in two macs of creative pros will probably have a copy. Maybe more.

July 1, 2011 | Unregistered CommenterJames Benet

Nice job Alex. You have articulated a clear, well thought through argument. After spending much of my life in broadcast, technological transitions (film to tape, tape to other smaller types of tape, tape to non-linear, Avid to Final Cut Pro, Final Cut Pro to Pro X) can be very painful. The old guard storms around the castle frustrated that new tools will ruin the industry...which really means make their "skills" less saleable. The bottom line is in the near future video editing will be a skill learned and done in kindergarden. The vernacular of visual story telling will be part of every newborn's creative DNA.
I understand the pain this transition will cause. That said, its time for anyone who wants to have a future telling storys to stop whining about the technology and learn how to use it. For anyone who used the first version of Final Cut 1.0 you know how limited it was. I believe Apple will continue to rev the product to make it better. Those that don't believe that are foolish. As Alex says....you have two choices stay with Apple or transition away. I betting on Apple. I am going to start learning how to use the new tools. At least for the forseeable future, I can use Final Cut Pro 7 if I really need to. Apple is smart to build an easy to use product for next gen editors....PS Products like FCPX may forestall the ridiculous move to web based online community editing systems. Despite its limitations, the more I learn about this product, the more excited I get. Great editors are great not because of the tools they use...they are great because of their inherent ability to tell stories. The sooner you learn the tools, the sooner you can get back on the horse.

July 1, 2011 | Unregistered CommenterTom Ryder

But the fact is, if your business is built FCP as a high end editor/editing studio, you are kicked/dropped by aplle...and that's a fact !

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I find your synopsis on the whole thing interesting. It is interesting to me (I only do video editing/production on the side) because every time there is an upgrade to my work tools (CAD / FEA) we ALWAYS wait a couple of months/years before we switch due to upgrade issues. I think the creative world is use to upgrading the minute something becomes available just because.

I am also curious about people saying they cannot bring in Final Cut 7 projects - are there a lot of people who bring in old video projects and then re-edit them? Just curious. I know that people probably have "Templates" that they use to make a new video but one would think that you could continue to use FC7 while remaking new templates in FCPX. Maybe I am missing something. I can't believe that people would try to switch DURING a project. This seems like it would be suicide.

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